Beispiel #1
0
 /// <summary>
 ///
 /// </summary>
 public ResourcesBundle(UnityAssetManager assetManager, AssetParameter parameter, Object assetObject)
 {
     m_AssetManager   = assetManager;
     this.m_Parameter = parameter;
     this.assetObject = assetObject;
     m_AssetManager.CompleteLoad(this);
 }
Beispiel #2
0
 /// <summary>
 ///
 /// </summary>
 public UnityAssetsBundle(UnityAssetManager assetManager, AssetParameter parameter)
 {
     m_AssetManager   = assetManager;
     this.m_Parameter = parameter;
 }