public LightFalloffNode(string name)
     : base(ShaderNodeType.LightFalloff, name)
 {
     inputs = new LightFalloffInputs(this);
     outputs = new LightFalloffOutputs(this);
 }
Beispiel #2
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 public LightFalloffNode(string name) :
     base(ShaderNodeType.LightFalloff, name)
 {
     inputs  = new LightFalloffInputs(this);
     outputs = new LightFalloffOutputs(this);
 }