public static void Serialize(Stream stream, GetGameTimeRemainingInfoResponse instance)
 {
     if (instance.HasGameTimeRemainingInfo)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.GameTimeRemainingInfo.GetSerializedSize());
         GameTimeRemainingInfo.Serialize(stream, instance.GameTimeRemainingInfo);
     }
 }
Beispiel #2
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 public void Serialize(Stream stream)
 {
     GameTimeRemainingInfo.Serialize(stream, this);
 }