Beispiel #1
0
        public void UpdateCurTime(GameTimeDate currentTime)
        {
            CurrentTimeText.text = $"{currentTime.Hour}:00";

            CurrentTimeTextDay.text   = currentTime.Day.ToString("0");
            CurrentTimeTextMonth.text = Variables.MonthNames[currentTime.Month];
            CurrentTimeTextYear.text  = currentTime.Year.ToString("0");
        }
        private void StartSettingsInit()
        {
            _tickDelta = 1;
            _minSpeed  = 1;
            _maxSpeed  = Variables.UpdateIntervals.Length - 1;
            _speedInd  = _speedBeforePause = 2;

            var sHour  = 0;
            var sDay   = 31;
            var sMonth = 12;
            var sYear  = 2020;

            _currentTime = new GameTimeDate(sHour, sDay, sMonth, sYear);
        }