Beispiel #1
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 public SwordEffect(SceneGame world, ProtoEffectDrawable protoEffect, BehaviorSword sword, float bladeLength) : base(world)
 {
     ProtoEffect = protoEffect;
     Sword       = sword;
     BladeLength = bladeLength;
 }
Beispiel #2
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 public VisualEffect(ProtoEffectDrawable protoEffect, Vector2 position)
 {
     ProtoEffect = protoEffect;
     Position    = position;
 }
Beispiel #3
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 public StaticEffect(SceneGame world, ProtoEffectDrawable protoEffect, Vector2 pos) : base(world)
 {
     ProtoEffect = protoEffect;
     Position    = pos;
 }
Beispiel #4
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 public ParticleGround(ProtoEffectDrawable protoEffect, Vector2 position)
 {
     ProtoEffect = protoEffect;
     Position    = position;
 }