public static void CreateCharHandler(WorldClient client, Packet packet) { string name; byte slot, jobGender, hair, color, style; if (!packet.TryReadByte(out slot) || !packet.TryReadString(out name, 16) || !packet.TryReadByte(out jobGender) || !packet.TryReadByte(out hair) || !packet.TryReadByte(out color) || !packet.TryReadByte(out style)) { Log.WriteLine(LogLevel.Warn, "Error reading create char for {0}", client.Username); return; } if (DatabaseChecks.IsCharNameUsed(name)) { SendCharCreationError(client, CreateCharError.NameTaken); return; } else if (DataProvider.Instance.IsBadName(name)) { SendCharCreationError(client, CreateCharError.NameInUse); return; } byte isMaleByte = (byte)((jobGender >> 7) & 0x01); byte classIDByte = (byte)((jobGender >> 2) & 0x1F); Job job = (Job)classIDByte; switch (job) { case Job.Archer: case Job.Cleric: case Job.Fighter: case Job.Mage: case Job.Trickster: case Job.Crusader: //create character here try { WorldCharacter wchar = client.CreateCharacter(name, slot, hair, color, style, job, Convert.ToBoolean(isMaleByte)); SendCharOKResponse(client, wchar); } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Error creating character for {0}: {1}", client.Username, ex.InnerException.ToString()); SendCharCreationError(client, CreateCharError.FailedToCreate); return; } break; default: SendCharCreationError(client, CreateCharError.WrongClass); Log.WriteLine(LogLevel.Warn, "Invalid job ID at char creation from {0}", client.Username); break; } }