Beispiel #1
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        public StashGrid(PoEItemTable itemTable, ImageCache imageCache) {
            InitializeComponent();

            GridPen = Pens.Black;
            _itemTable = itemTable;
            _itemInfoPopup = new ItemInfoPopup(_itemTable);
            _imageCache = imageCache;
        }
Beispiel #2
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        public StashTextSummarizer(PoEItemTable itemTable)
        {
            _itemTable = itemTable;

            EmptyLinesBetweenTabs = 2;
            EmptyLinesBetweenItems = 1;
            IndentSize = 2;

            IncludeSockets = true;
        }
Beispiel #3
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 public DuplicateRareSolver(PoEItemTable itemTable)
     : base(itemTable)
 {
 }
Beispiel #4
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 public DivineSixSocketSolver(PoEItemTable itemTable)
     : base(itemTable)
 {
 }
Beispiel #5
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 public BaubleSolver(PoEItemTable itemTable)
     : base(itemTable, item => item.IsFlask)
 {
 }
 public ConfigurableQualitySolver(PoEItemTable itemTable, Func<PoEItem, bool> pred)
     : base(itemTable)
 {
     _pred = pred;
 }
Beispiel #7
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 public PrismSolver(PoEItemTable itemTable)
     : base(itemTable, item => item.IsGem)
 {
 }
Beispiel #8
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 public ChiselSolver(PoEItemTable itemTable)
     : base(itemTable, item => item.IsMap)
 {
 }
Beispiel #9
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 public WhetstoneSolver(PoEItemTable itemTable)
     : base(itemTable, itemTable.IsWeapon)
 {
 }
Beispiel #10
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 public ChromaticSolver(PoEItemTable itemTable)
     : base(itemTable)
 {
 }
Beispiel #11
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 public RerollMagicSolver(PoEItemTable itemTable)
     : base(itemTable)
 {
 }
Beispiel #12
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 public RerollRareSolver(PoEItemTable itemTable)
     : base(itemTable)
 {
 }
Beispiel #13
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 protected RecipeSolver(PoEItemTable itemTable)
 {
     ItemTable = itemTable;
 }
Beispiel #14
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 public ScrapSolver(PoEItemTable itemTable)
     : base(itemTable, itemTable.IsArmor)
 {
 }
Beispiel #15
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 protected QualitySolver(PoEItemTable itemTable)
     : base(itemTable)
 {
 }