Beispiel #1
0
        public void CreateActor(string ActorId)
        {
            BattleActor actor = WorldTemplateCreater.GetBattleActor();

            actor.ActorId = ActorId;
            _BattleActors.Add(actor.ActorId, actor);
        }
Beispiel #2
0
        public void InitLandEvent(MapEventType type)
        {
            switch (type)
            {
            case MapEventType.Fight:
            {
                //创建战斗对象
                _Enemy = WorldTemplateCreater.GetBattleActor();

                break;
            }
            }
        }