Beispiel #1
0
 public SingleMazeWindow()
 {
     InitializeComponent();
     vm = new SinglePlayerViewModel(SinglePlayerModel.Instance);
     this.DataContext = vm;
     vm.VM_GenerateMaze();
     this.KeyDown += new System.Windows.Input.KeyEventHandler(mazeControl.Grid_KeyDown);
     this.mazeControl.FinishedMazeAnimationEvent += FinishAnimation;
 }
 public SinglePlayerWindow()
 {
     InitializeComponent();
     vm = new SinglePlayerViewModel(SinglePlayerModel.Instance);
     this.DataContext = vm;
 }