Beispiel #1
0
        public FormWorldControl()
        {
            InitializeComponent();

              World.Robot = new Robot();

              if (!Constants.IsWinCE)
              {
            //World.ObstacleMap = new ObstacleMap(RobotUI.Properties.Resource.ObstacleMap1, -1.25f, 1.25f, -2.75f, -.25f);
            World.ObstacleMap = new ObstacleMap(RobotUI.Properties.Resource.ObstacleMap1, -3,3,-1,5);
              }

              // WorldView erstellen und anzeigen
              FormWorldView fww = new FormWorldView();
              fww.ViewPort = new ViewPort(-3,3,-1,5);

              fww.Show();

              // FormWorldControl in die obere, linke Ecke setzen
              #if !WindowsCE
              this.StartPosition = FormStartPosition.Manual;
              fww.StartPosition = FormStartPosition.Manual;
              #endif
              Location = new Point(0, 0);
              int width = Math.Min(Screen.PrimaryScreen.WorkingArea.Height, Screen.PrimaryScreen.WorkingArea.Width - Width);
              fww.Width = width;
              fww.ClientSize = new Size(fww.ClientSize.Width, fww.ClientSize.Width);
              fww.Location = new Point(Screen.PrimaryScreen.WorkingArea.Width - fww.Width, 0);

              driveView1.Drive = World.Robot.Drive;
              runLineView1.StartClicked += RunLineView1OnStartClicked;
              runTurnView1.StartClicked += RunTurnView1OnStartClicked;
              runArcView1.StartClicked += RunArcView1OnStartClicked;
        }
Beispiel #2
0
        public FormWorldControl()
        {
            InitializeComponent();

            World.Robot = new Robot();

            if (!Constants.IsWinCE)
            {
                //World.ObstacleMap = new ObstacleMap(RobotUI.Properties.Resource.ObstacleMap1, -1.25f, 1.25f, -2.75f, -.25f);
                World.ObstacleMap = new ObstacleMap(RobotUI.Properties.Resource.ObstacleMap1, -3, 3, -1, 5);
            }

            // WorldView erstellen und anzeigen
            FormWorldView fww = new FormWorldView();

            fww.ViewPort = new ViewPort(-3, 3, -1, 5);

            fww.Show();

            // FormWorldControl in die obere, linke Ecke setzen
      #if !WindowsCE
            this.StartPosition = FormStartPosition.Manual;
            fww.StartPosition  = FormStartPosition.Manual;
      #endif
            Location = new Point(0, 0);
            int width = Math.Min(Screen.PrimaryScreen.WorkingArea.Height, Screen.PrimaryScreen.WorkingArea.Width - Width);
            fww.Width      = width;
            fww.ClientSize = new Size(fww.ClientSize.Width, fww.ClientSize.Width);
            fww.Location   = new Point(Screen.PrimaryScreen.WorkingArea.Width - fww.Width, 0);

            driveView1.Drive           = World.Robot.Drive;
            runLineView1.StartClicked += RunLineView1OnStartClicked;
            runTurnView1.StartClicked += RunTurnView1OnStartClicked;
            runArcView1.StartClicked  += RunArcView1OnStartClicked;
        }
Beispiel #3
0
        public FormWorldControl()
        {
            InitializeComponent();

              World.Robot = new Robot();

              if (!Constants.IsWinCE)
              {
            upDownMap.ValueChanged += upDownMap_ValueChanged;
            upDownMap_ValueChanged(null, null);
            upDownMap.Visible = true;
            label1.Visible = true;
              }

              // WorldView erstellen und anzeigen
              fww = new FormWorldView();
              fww.ViewPort = new ViewPort(xMin, xMax, yMin, yMax);

              fww.Show();

              // FormWorldControl in die obere, linke Ecke setzen
            #if !WindowsCE
              this.StartPosition = FormStartPosition.Manual;
              fww.StartPosition = FormStartPosition.Manual;
            #endif
              Location = new Point(0, 0);
              int width = Math.Min(Screen.PrimaryScreen.WorkingArea.Height, Screen.PrimaryScreen.WorkingArea.Width - Width);
              fww.Width = width;
              fww.ClientSize = new Size(fww.ClientSize.Width, fww.ClientSize.Width);
              fww.Location = new Point(Screen.PrimaryScreen.WorkingArea.Width - fww.Width, 0);

              driveView1.Drive = World.Robot.Drive;
              consoleView1.RobotConsole = World.Robot.RobotConsole;

              World.Robot.RobotConsole[Switches.Switch1].SwitchStateChanged += OnSwitchStateChanged;
              World.Robot.RobotConsole[Switches.Switch2].SwitchStateChanged += MakeImageSwitchStateChanged;
              World.Robot.RobotConsole[Switches.Switch3].SwitchStateChanged += ResetSwitchStateChanged;
              driveView1.buttonReset.Click += ButtonResetOnClick;
        }