Inheritance: DynamicTile, IHeatSource, IAutoupdateableGameActor
Beispiel #1
0
        private void Ignite(IAtlas atlas, ITilesetTable tilesetTable)
        {
            var fireplaceBurning = new FireplaceBurning(tilesetTable, Position);

            atlas.ReplaceWith(ThisGameActorPosition(LayerType.OnGroundInteractable), fireplaceBurning);
            atlas.RegisterToAutoupdate(fireplaceBurning);
        }
Beispiel #2
0
 private void Ignite(IAtlas atlas, ITilesetTable tilesetTable)
 {
     var fireplaceBurning = new FireplaceBurning(tilesetTable, Position);
     atlas.ReplaceWith(ThisGameActorPosition(LayerType.OnGroundInteractable), fireplaceBurning);
     atlas.RegisterToAutoupdate(fireplaceBurning);
 }