Beispiel #1
0
		private void detach_PLAYER_GAME_FUMBLEs(PLAYER_GAME_FUMBLE entity)
		{
			this.SendPropertyChanging();
			entity.GAME1 = null;
		}
Beispiel #2
0
 partial void DeletePLAYER_GAME_FUMBLE(PLAYER_GAME_FUMBLE instance);
Beispiel #3
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 partial void InsertPLAYER_GAME_FUMBLE(PLAYER_GAME_FUMBLE instance);
Beispiel #4
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 partial void UpdatePLAYER_GAME_FUMBLE(PLAYER_GAME_FUMBLE instance);
Beispiel #5
0
		private void attach_PLAYER_GAME_FUMBLEs(PLAYER_GAME_FUMBLE entity)
		{
			this.SendPropertyChanging();
			entity.PLAYER1 = this;
		}