protected override void Start()
        {
            base.Start();

            //For drawing results in scrollview
            m_resultsScrollView  =  gameObject.AddComponent<GUIScrollView>();
        }
		protected override void Start()
		{
			base.Start();

			// Initialise
			m_contactsScrollView = gameObject.AddComponent<GUIScrollView>();
		}	
		void Start()
		{
			// Initialise
			m_scrollView 	= gameObject.AddComponent<GUIScrollView>();
			m_windowRect 	= new Rect(0f, 0f, Screen.width, Screen.height);

			// Load gallery images
			LoadGalleryImages();
		}
Beispiel #4
0
 protected virtual void Start()
 {
     //For drawing results in scrollview
     m_rootScrollView = gameObject.AddComponent <GUIScrollView>();
 }
 protected virtual void Start()
 {
     //For drawing results in scrollview
     m_rootScrollView  =  gameObject.AddComponent<GUIScrollView>();
 }
        protected override void Start()
        {
            base.Start();

            m_scrollView = this.gameObject.AddComponent<GUIScrollView>();
        }