Beispiel #1
0
 private void Start()
 {
     if (m_controlMap != null)
     {
         m_runtimeControl = new BlendShapeRuntimeControl(gameObject, m_controlMap, m_ensureMeshNameMatch);
     }
 }
Beispiel #2
0
 public void InitializeRuntimeControl()
 {
     if (m_controlMap != null)
     {
         m_runtimeControl = new BlendShapeRuntimeControl(gameObject, m_controlMap, m_ensureMeshNameMatch);
     }
 }