Beispiel #1
0
        public OutlinePanel( SceneEntry scene)
            : base()
        {
            _game = SceneEntry.Scene;
            Initialize();

            SysCollector.Singleton.Listener += sysEvent;
        }
Beispiel #2
0
        public SceneEntry()
            : base()
        {
            if (SceneEntries == null)
                SceneEntries = new List<SceneEntry>();

            SceneEntries.Add(this);

            if (_scene == null)
            {
                _scene = new Scene();
                _dataReactor = new DataReactor(_scene);
                //New Notifier
                new SysEventNotifier(_scene);
                new CamNavigationNotifier(_scene);
                new ObjDataReactor(_scene);
            }
            this.IsActivate = false;
        }