Beispiel #1
0
        protected virtual IEnumerator HideController(GameObject interactingObject, GameObject ignoredObject, float delayTime)
        {
            yield return(new WaitForSeconds(delayTime));

            VRTK_ObjectAppearance.SetRendererHidden(interactingObject, ignoredObject);
            OnControllerHidden(SetEventPayload(interactingObject, ignoredObject));
        }
Beispiel #2
0
 // Token: 0x060016A2 RID: 5794 RVA: 0x0007A458 File Offset: 0x00078658
 public static void ToggleRenderer(bool state, GameObject model, GameObject ignoredModel = null)
 {
     if (state)
     {
         VRTK_ObjectAppearance.SetRendererVisible(model, ignoredModel);
         return;
     }
     VRTK_ObjectAppearance.SetRendererHidden(model, ignoredModel);
 }
Beispiel #3
0
 public static void SetRendererHidden(GameObject model, GameObject ignoredModel = null)
 {
     VRTK_ObjectAppearance.SetRendererHidden(model, ignoredModel);
 }