/// <summary>
 /// The SetRendererVisible method turns on renderers of a given GameObject. It can also be provided with an optional model to ignore the render toggle on.
 /// </summary>
 /// <param name="model">The GameObject to show the renderers for.</param>
 /// <param name="ignoredModel">An optional GameObject to ignore the renderer toggle on.</param>
 public static void SetRendererVisible(GameObject model, GameObject ignoredModel = null)
 {
     SetupInstance();
     if (instance != null)
     {
         instance.InternalSetRendererVisible(model, ignoredModel);
     }
 }