Inheritance: System.MarshalByRefObject, IHeightmap
 public World(IScene internalScene, ISecurityCredential securityCredential)
 {
     m_security = securityCredential;
     m_internalScene = internalScene;
     m_heights = new Heightmap(m_internalScene);
     m_objs = new ObjectAccessor(m_internalScene, securityCredential);
 }
Beispiel #2
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 public World(IScene internalScene, ISecurityCredential securityCredential)
 {
     m_security      = securityCredential;
     m_internalScene = internalScene;
     m_heights       = new Heightmap(m_internalScene);
     m_objs          = new ObjectAccessor(m_internalScene, securityCredential);
 }