/// <summary> /// Removes specified Property Binder /// </summary> /// <param name="binder">The VFXBinderBase to remove</param> public void RemovePropertyBinder(VFXBinderBase binder) { if (binder.gameObject == this.gameObject) { SafeDestroy(binder); } }
public void RemoveParameterBinder(VFXBinderBase binder) { if (binder.gameObject == this.gameObject) { Destroy(binder); } }
public void RemoveParameterBinder(VFXBinderBase binder) { RemovePropertyBinder(binder); }