/// <summary>
 /// Removes specified Property Binder
 /// </summary>
 /// <param name="binder">The VFXBinderBase to remove</param>
 public void RemovePropertyBinder(VFXBinderBase binder)
 {
     if (binder.gameObject == this.gameObject)
     {
         SafeDestroy(binder);
     }
 }
Beispiel #2
0
 public void RemoveParameterBinder(VFXBinderBase binder)
 {
     if (binder.gameObject == this.gameObject)
     {
         Destroy(binder);
     }
 }
 public void RemoveParameterBinder(VFXBinderBase binder)
 {
     RemovePropertyBinder(binder);
 }