Beispiel #1
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 public SteamHandle <InputActionMap> GetCurrentActionSet()
 {
     return(SteamSupport.GetAPIAndRequireItToBeSet().GetCurrentActionSet(handle));
 }
Beispiel #2
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 internal void InvokeUpdate()
 {
     Update(SteamSupport.GetAPIAndRequireItToBeSet());
 }
Beispiel #3
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 public void ActivateActionSet(SteamHandle <InputActionMap> actionSet)
 {
     SteamSupport.GetAPIAndRequireItToBeSet().ActivateActionSet(handle, actionSet);
 }
Beispiel #4
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 // These methods avoid having an 'internal' modifier that every override needs to carry along.
 internal void InvokeResolveActions()
 {
     ResolveActions(SteamSupport.GetAPIAndRequireItToBeSet());
 }