public RemoveInput ( |
||
playable | ||
return | bool |
static public int RemoveInput(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (matchType(l, argc, 2, typeof(UnityEngine.Experimental.Director.AnimationPlayable))) { UnityEngine.Experimental.Director.AnimationPlayable self = (UnityEngine.Experimental.Director.AnimationPlayable)checkSelf(l); UnityEngine.Experimental.Director.AnimationPlayable a1; checkType(l, 2, out a1); var ret = self.RemoveInput(a1); pushValue(l, true); pushValue(l, ret); return(2); } else if (matchType(l, argc, 2, typeof(int))) { UnityEngine.Experimental.Director.AnimationPlayable self = (UnityEngine.Experimental.Director.AnimationPlayable)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.RemoveInput(a1); pushValue(l, true); pushValue(l, ret); return(2); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
internal static bool RemoveInputValidated(AnimationPlayable target, Playable playable, System.Type typeofTarget) { return(target.RemoveInput(playable)); }
internal static bool RemoveInputValidated(AnimationPlayable target, Playable playable, System.Type typeofTarget) { return target.RemoveInput(playable); }
internal static bool RemoveInputValidated(AnimationPlayable target, int index, System.Type typeofTarget) { return(target.RemoveInput(index)); }
internal static bool RemoveInputValidated(AnimationPlayable target, int index, System.Type typeofTarget) { return target.RemoveInput(index); }