CopyStateMachineDataToPasteboard() public static method

public static CopyStateMachineDataToPasteboard ( Object stateMachineObject, AnimatorController controller, int layerIndex ) : void
stateMachineObject Object
controller AnimatorController
layerIndex int
return void
Beispiel #1
0
 public static void CopyStateMachineDataToPasteboard(UnityEngine.Object stateMachineObject, AnimatorController controller, int layerIndex)
 {
     Unsupported.CopyStateMachineDataToPasteboard(new UnityEngine.Object[]
     {
         stateMachineObject
     }, new Vector3[]
     {
         default(Vector3)
     }, controller, layerIndex);
 }