INTERNAL_CALL_AddPropertyModification() private method

private INTERNAL_CALL_AddPropertyModification ( EditorCurveBinding &binding, PropertyModification modification, bool keepPrefabOverride ) : void
binding EditorCurveBinding
modification PropertyModification
keepPrefabOverride bool
return void
Beispiel #1
0
 public static void AddPropertyModification(EditorCurveBinding binding, PropertyModification modification, bool keepPrefabOverride)
 {
     AnimationMode.INTERNAL_CALL_AddPropertyModification(ref binding, modification, keepPrefabOverride);
 }