Beispiel #1
0
        void OnAudioConfigurationChanged(bool deviceChanged)
        {
            var conf  = AudioSettings.GetConfiguration();
            int count = AudioSettingsUtility.SpeakerModeToChannel(conf.speakerMode);

            ResetLines(count);
        }
Beispiel #2
0
        void Start()
        {
            array = new Vector3[positionCount];

            // This line object is used as a template.
            if (line.gameObject.activeInHierarchy)
            {
                line.gameObject.SetActive(false);
            }

            var conf  = AudioSettings.GetConfiguration();
            int count = AudioSettingsUtility.SpeakerModeToChannel(conf.speakerMode);

            ResetLines(count);

            AudioSettings.OnAudioConfigurationChanged += OnAudioConfigurationChanged;
        }