public override ShapeBase CreateShapeInstance()
        {
            UIShapeDraggingButton shape = new UIShapeDraggingButton("DraggingButton");

            //   shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition;
            return(shape);
        }
 public override ShapeBase CreateShapeInstance()
 {
     UIShapeDraggingButton shape = new UIShapeDraggingButton("DraggingButton");
     //   shape.Position = EditorManager.Scene.CurrentShapeSpawnPosition;
     return shape;
 }