Beispiel #1
0
        /// <summary>
        /// Sets the AI player's selected button to the appropriate team symbol (X or O)
        /// </summary>
        /// <param name="num"></param>
        private void SetButton(int num)
        {
            string symbol = game.AITeam();

            switch (num)
            {
            case 0:
                button0.Text = symbol;
                break;

            case 1:
                button1.Text = symbol;
                break;

            case 2:
                button2.Text = symbol;
                break;

            case 3:
                button3.Text = symbol;
                break;

            case 4:
                button4.Text = symbol;
                break;

            case 5:
                button5.Text = symbol;
                break;

            case 6:
                button6.Text = symbol;
                break;

            case 7:
                button7.Text = symbol;
                break;

            case 8:
                button8.Text = symbol;
                break;
            }
        }