private void DrawBoxAndContent(Rect rect, Event e, GUIContent content, PropertyOptions options) { if (options.reference_property != null && ShaderEditor.active.propertyDictionary.ContainsKey(options.reference_property)) { GUI.Box(rect, new GUIContent(" " + content.text, content.tooltip), Styles.dropDownHeader); DrawIcons(rect, e); DrawButton(rect, options, e); Rect togglePropertyRect = new Rect(rect); togglePropertyRect.x += 5; togglePropertyRect.y += 2; togglePropertyRect.height -= 4; togglePropertyRect.width = GUI.skin.font.fontSize * 3; float fieldWidth = EditorGUIUtility.fieldWidth; EditorGUIUtility.fieldWidth = 20; ShaderProperty prop = ShaderEditor.active.propertyDictionary[options.reference_property]; int xOffset = prop.xOffset; prop.xOffset = 0; prop.Draw(new CRect(togglePropertyRect), new GUIContent(), isInHeader: true); prop.xOffset = xOffset; EditorGUIUtility.fieldWidth = fieldWidth; } else if (keyword != null) { GUI.Box(rect, " " + content.text, Styles.dropDownHeader); DrawIcons(rect, e); DrawButton(rect, options, e); Rect togglePropertyRect = new Rect(rect); togglePropertyRect.x += 20; togglePropertyRect.width = 20; EditorGUI.BeginChangeCheck(); bool keywordOn = EditorGUI.Toggle(togglePropertyRect, "", ShaderEditor.active.materials[0].IsKeywordEnabled(keyword)); if (EditorGUI.EndChangeCheck()) { MaterialHelper.ToggleKeyword(ShaderEditor.active.materials, keyword, keywordOn); } } else { GUI.Box(rect, content, Styles.dropDownHeader); DrawIcons(rect, e); DrawButton(rect, options, e); } }
public static void SetMaterialPropertyValue(MaterialProperty p, Material[] materials, string value) { if (p.type == MaterialProperty.PropType.Texture) { Texture tex = AssetDatabase.LoadAssetAtPath <Texture>(value); if (tex != null) { foreach (Material m in materials) { m.SetTexture(p.name, tex); } } } else if (p.type == MaterialProperty.PropType.Float || p.type == MaterialProperty.PropType.Range) { float f_value; if (float.TryParse(value, out f_value)) { p.floatValue = f_value; string[] drawer = ShaderHelper.GetDrawer(p); if (drawer != null && drawer.Length > 1 && drawer[0] == "Toggle" && drawer[1] != "__") { MaterialHelper.ToggleKeyword(p, drawer[1], f_value == 1); } } } else if (p.type == MaterialProperty.PropType.Vector) { string[] xyzw = value.Split(",".ToCharArray()); Vector4 vector = new Vector4(float.Parse(xyzw[0]), float.Parse(xyzw[1]), float.Parse(xyzw[2]), float.Parse(xyzw[3])); foreach (Material m in materials) { m.SetVector(p.name, vector); } } else if (p.type == MaterialProperty.PropType.Color) { Color col = Converter.stringToColor(value); foreach (Material m in materials) { m.SetColor(p.name, col); } } }