public override void TransferFromMaterialAndGroup(Material m, ShaderPart p) { if (materialProperty.type != p.materialProperty.type) { return; } MaterialHelper.CopyMaterialValueFromProperty(materialProperty, p.materialProperty); TransferReferencePropertiesToMaterial(m, p); }
private void TransferReferencePropertiesToMaterial(Material target, ShaderPart p) { if (p.options.reference_properties == null || this.options.reference_properties == null) { return; } for (int i = 0; i < p.options.reference_properties.Length && i < options.reference_properties.Length; i++) { if (shaderEditor.propertyDictionary.ContainsKey(this.options.reference_properties[i]) == false) { continue; } ShaderProperty targetP = shaderEditor.propertyDictionary[this.options.reference_properties[i]]; ShaderProperty sourceP = p.shaderEditor.propertyDictionary[p.options.reference_properties[i]]; MaterialHelper.CopyMaterialValueFromProperty(targetP.materialProperty, sourceP.materialProperty); } }
public override void TransferFromMaterialAndGroup(Material m, ShaderPart p) { if (materialProperty.type != p.materialProperty.type) { return; } MaterialHelper.CopyMaterialValueFromProperty(materialProperty, p.materialProperty); if (keyword != null) { SetKeyword(shaderEditor.materials, m.GetFloat(p.materialProperty.name) == 1); } if (is_animatable && p.is_animatable) { ShaderOptimizer.CopyAnimatedTagFromProperty(p.materialProperty, materialProperty); } this.is_animated = is_animatable && ShaderOptimizer.GetAnimatedTag(materialProperty) != ""; this.is_renaming = is_animatable && ShaderOptimizer.GetAnimatedTag(materialProperty) == "2"; }