public static void CheckDrawingDll()
 {
     if (!Helper.NameSpaceExists("System.Drawing"))
     {
         string    filename = GetRSPFilename();
         RSP_State state    = CheckRSPState(filename);
         switch (state)
         {
         case RSP_State.missing:
         case RSP_State.missing_drawing_dll:
             AddDrawingDLLToRSP(PATH.RSP_NEEDED_PATH + filename + ".rsp");
             break;
         }
         UnityFixer.CheckAPICompatibility();
     }
     UnityHelper.SetDefineSymbol(DEFINE_SYMBOLS.IMAGING_EXISTS, true, true);
 }
Beispiel #2
0
 private static bool IsVRCSDKInstalled()
 {
     return(Helper.NameSpaceExists("VRCSDK2"));
 }