//TODO save location data on install
        //     delete location data on remove
        //     destingish between public and private modules

        private static void InitInstalledModule(Module m)
        {
            bool remove = false;

            if (Helper.ClassWithNamespaceExists(m.location_data.classname))
            {
                m.path = GetModuleDirectory(m);
                if (string.IsNullOrEmpty(m.path) == false)
                {
                    m.installed_module = Parser.ParseToObject <ModuleInfo>(FileHelper.ReadFileIntoString(FindModuleFilePath(m.path)));
                    string calced_guid = AssetDatabase.AssetPathToGUID(m.path);
                    if (m.location_data.guid != calced_guid)
                    {
                        SaveModuleLocationData(m, calced_guid);
                    }
                }
                else
                {
                    remove = true;
                }
            }
            if (remove)
            {
                FileHelper.RemoveValueFromFile(m.id, PATH.MODULES_LOCATION__DATA);
                m.location_data = null;
            }
        }
 private static void LoadModule(ModuleCollectionInfo info, List <Module> modules)
 {
     WebHelper.DownloadStringASync(info.url, delegate(string data)
     {
         Module new_module                   = new Module();
         new_module.url                      = info.url;
         new_module.author                   = info.author;
         new_module.id                       = info.id;
         new_module.available_module         = Parser.ParseToObject <ModuleInfo>(data);
         new_module.available_module.version = new_module.available_module.version.Replace(",", ".");
         bool module_installed               = LoadModuleLocationData(new_module);
         if (module_installed)
         {
             InitInstalledModule(new_module);
         }
         else if (Helper.ClassWithNamespaceExists(new_module.available_module.classname))
         {
             CheckForUnregisteredInstall(new_module);
         }
         if (new_module.installed_module != null)
         {
             new_module.installed_module.version = new_module.installed_module.version.Replace(",", ".");
         }
         if (new_module.available_module.requirement != null)
         {
             new_module.available_requirement_fullfilled = new_module.available_module.requirement.Test();
         }
         if (new_module.available_requirement_fullfilled && new_module.installed_module != null && Helper.CompareVersions(new_module.installed_module.version, new_module.available_module.version) == 1)
         {
             new_module.update_available = true;
         }
         modules.Add(new_module);
         UnityHelper.RepaintEditorWindow <Settings>();
     });
 }
 private static void CheckForUnregisteredInstall(Module module)
 {
     //Debug.Log(module.available_module.classname + ":" + Helper.ClassWithNamespaceExists(module.available_module.classname));
     if (Helper.ClassWithNamespaceExists(module.available_module.classname))
     {
         module.path = ResolveFilesToDirectory(module.available_module.files.ToArray());
         if (string.IsNullOrEmpty(module.path) == false)
         {
             module.installed_module = Parser.ParseToObject <ModuleInfo>(FileHelper.ReadFileIntoString(FindModuleFilePath(module.path)));
             SaveModuleLocationData(module, AssetDatabase.AssetPathToGUID(module.path));
         }
     }
 }