Beispiel #1
0
        public static void updateGhostInfo()
        {
            foreach (PlayerControl p in PlayerControl.AllPlayerControls)
            {
                if (p != PlayerControl.LocalPlayer && !PlayerControl.LocalPlayer.Data.IsDead)
                {
                    continue;
                }

                Transform         playerGhostInfoTransform = p.transform.FindChild("GhostInfo");
                TMPro.TextMeshPro playerGhostInfo          = playerGhostInfoTransform != null?playerGhostInfoTransform.GetComponent <TMPro.TextMeshPro>() : null;

                if (playerGhostInfo == null)
                {
                    playerGhostInfo = UnityEngine.Object.Instantiate(p.nameText, p.nameText.transform.parent);
                    playerGhostInfo.transform.localPosition += Vector3.up * 0.25f;
                    playerGhostInfo.fontSize       *= 0.75f;
                    playerGhostInfo.gameObject.name = "GhostInfo";
                }

                PlayerVoteArea playerVoteArea            = MeetingHud.Instance?.playerStates?.FirstOrDefault(x => x.TargetPlayerId == p.PlayerId);
                Transform      meetingGhostInfoTransform = playerVoteArea != null?playerVoteArea.transform.FindChild("GhostInfo") : null;

                TMPro.TextMeshPro meetingGhostInfo = meetingGhostInfoTransform != null?meetingGhostInfoTransform.GetComponent <TMPro.TextMeshPro>() : null;

                if (meetingGhostInfo == null && playerVoteArea != null)
                {
                    meetingGhostInfo = UnityEngine.Object.Instantiate(playerVoteArea.NameText, playerVoteArea.NameText.transform.parent);
                    meetingGhostInfo.transform.localPosition += Vector3.down * (MeetingHud.Instance.playerStates.Length > 10 ? 0.4f : 0.25f);
                    meetingGhostInfo.fontSize       *= 0.75f;
                    meetingGhostInfo.gameObject.name = "GhostInfo";
                }

                var(tasksCompleted, tasksTotal) = TasksHandler.taskInfo(p.Data);
                string roleNames = String.Join(", ", RoleInfo.getRoleInfoForPlayer(p).Select(x => Helpers.cs(x.color, x.name)).ToArray());
                string taskInfo  = tasksTotal > 0 ? $"<color=#FAD934FF>({tasksCompleted}/{tasksTotal})</color>" : "";

                string info = "";
                if (p == PlayerControl.LocalPlayer || (MapOptions.ghostsSeeRoles && MapOptions.ghostsSeeTasks))
                {
                    info = $"{roleNames} {taskInfo}".Trim();
                }
                else if (MapOptions.ghostsSeeTasks)
                {
                    info = $"{taskInfo}".Trim();
                }
                else if (MapOptions.ghostsSeeRoles)
                {
                    info = $"{roleNames}";
                }

                playerGhostInfo.text = info;
                playerGhostInfo.gameObject.SetActive(p.Visible);
                if (meetingGhostInfo != null)
                {
                    meetingGhostInfo.text = MeetingHud.Instance.state == MeetingHud.VoteStates.Results ? "" : info;
                }
            }
        }
Beispiel #2
0
        static void snitchUpdate()
        {
            if (Snitch.localArrows == null)
            {
                return;
            }

            foreach (Arrow arrow in Snitch.localArrows)
            {
                arrow.arrow.SetActive(false);
            }

            if (Snitch.snitch == null || Snitch.snitch.Data.IsDead)
            {
                return;
            }

            var(playerCompleted, playerTotal) = TasksHandler.taskInfo(Snitch.snitch.Data);
            int numberOfTasks = playerTotal - playerCompleted;

            if (PlayerControl.LocalPlayer.Data.IsImpostor && numberOfTasks <= Snitch.taskCountForImpostors)
            {
                if (Snitch.localArrows.Count == 0)
                {
                    Snitch.localArrows.Add(new Arrow(Color.blue));
                }
                if (Snitch.localArrows.Count != 0 && Snitch.localArrows[0] != null)
                {
                    Snitch.localArrows[0].arrow.SetActive(true);
                    Snitch.localArrows[0].Update(Snitch.snitch.transform.position);
                }
            }
            else if (PlayerControl.LocalPlayer == Snitch.snitch && numberOfTasks == 0)
            {
                int arrowIndex = 0;
                foreach (PlayerControl p in PlayerControl.AllPlayerControls)
                {
                    if (p.Data.IsImpostor && !p.Data.IsDead)
                    {
                        if (arrowIndex >= Snitch.localArrows.Count)
                        {
                            Snitch.localArrows.Add(new Arrow(Color.blue));
                        }
                        if (arrowIndex < Snitch.localArrows.Count && Snitch.localArrows[arrowIndex] != null)
                        {
                            Snitch.localArrows[arrowIndex].arrow.SetActive(true);
                            Snitch.localArrows[arrowIndex].Update(p.transform.position);
                        }
                        arrowIndex++;
                    }
                }
            }
        }
Beispiel #3
0
 public static bool isCompletedNumTasks(PlayerControl p)
 {
     var(tasksCompleted, tasksTotal) = TasksHandler.taskInfo(p.Data);
     return(tasksCompleted >= numTasks);
 }