Beispiel #1
0
        static void CharacterChoise()
        {
            Hunter hunter = new Hunter();
            Mage mage = new Mage();
            //mage.Mage();


            Console.WriteLine("Witch characterClass do you want to play?");
            Console.WriteLine();
            Console.WriteLine("1. Hunter");
            Console.WriteLine("2. Mage");
            Console.WriteLine("3. SwordAndShield");
            Console.WriteLine("4. Thief");
            choise = char.Parse(Console.ReadLine());

            switch (choise)
            {
                case '1':
                    Console.Clear();
                    hunter.hunterWriter();
                    break;
                case '2':
                    Console.Clear();
                    mage.mageWriter();
                    break;
                case '3':

                    break;
                default:
                    break;
            }

        }
Beispiel #2
0
        /*public Game()
        {

        }*/

        public void saker()
        {
            Mage getData = new Mage();
            Console.WriteLine("The data from mage:\nStrength: {0}\nAgility: {1}\nIntelect: {2}", getData.mageStrengthStatsSend, getData.mageAgilityStatsSend, getData.mageIntelectStatsSend);
        }