Beispiel #1
0
 private void AddDynamicObject(ObjectType type, DynamicObject dynamicObject)
 {
     _allObjects.Add(dynamicObject);
     _dynamicObjects[type].Add(dynamicObject);
     _collisionHandler.AddCollider(dynamicObject);
 }
Beispiel #2
0
 public void SpawnNewStaticObject(DynamicObject obj, ObjectType objectType)
 {
     _dynamicObjectToSpawn[objectType].Add(obj);
     AddNetMessage(obj.OnPlayerConnectedMessage());
 }