Beispiel #1
0
 private void Form1_KeyUp(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.W || e.KeyCode == Keys.S || e.KeyCode == Keys.A || e.KeyCode == Keys.D || e.KeyCode == Keys.Down || e.KeyCode == Keys.Up || e.KeyCode == Keys.Left || e.KeyCode == Keys.Right)
     {
         Game.MoveDir         = Dir.Stand;
         Game.Player.MoveDir  = Dir.Stand;
         Game.Player.AniFrame = 0;
     }
     ScreenManager.KeyUp(e.KeyCode);
 }
 private void Form1_KeyUp(object sender, KeyEventArgs e)
 {
     ScreenManager.KeyUp(e.KeyCode);
 }