Beispiel #1
0
            static D3D12GraphicsContext[] CreateContexts(D3D12GraphicsDevice device, int contextCount)
            {
                var contexts = new D3D12GraphicsContext[contextCount];

                for (var index = 0; index < contexts.Length; index++)
                {
                    contexts[index] = new D3D12GraphicsContext(device, index);
                }

                return(contexts);
            }
Beispiel #2
0
            static D3D12GraphicsContext[] CreateGraphicsContexts(D3D12GraphicsDevice graphicsDevice, int graphicsContextCount)
            {
                var graphicsContexts = new D3D12GraphicsContext[graphicsContextCount];

                for (var index = 0; index < graphicsContexts.Length; index++)
                {
                    graphicsContexts[index] = new D3D12GraphicsContext(graphicsDevice, index);
                }

                return(graphicsContexts);
            }