Beispiel #1
0
		public GameObject makeJoint(Trait t){

			if (!defaultJointExists)
				return TREEUtils.JointFactory (t);
			else {
				GameObject G = Instantiate (defaultJoint);
				G.name = "joint_" + t.id;
				Joint J = G.GetComponent<Joint>();
				J.setTrait (t);
				J.setScale (t.jointScale);
				J.joint = t.id;
				return G;
			}
		}