// Methods
 public DrawableGameComponent(Game2DBase game)
     : base(game)
 {
     this.Visible = true;
     RenderTarget2D = Game.RenderTarget2D;
 }
Beispiel #2
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 public Screen (Game2DBase game):base(game)
 {
     this.Screen = this;
 }
        public ComponentContainer(Game2DBase game)
            : base(game)
        {

        }
Beispiel #4
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 public ScreenManager(Game2DBase game) : base(game) 
 { 
 }
Beispiel #5
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 public GameScreen(Game2DBase game)
     : base(game)
 {
 }
Beispiel #6
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 public GameComponent(Game2DBase game)
 {
     this.enabled = true;
     this.Game = game;
 }