Beispiel #1
0
 public ReplaySave(
     RecordManager records,
     int rtime,
     long scores,
     int charas,
     int levels,
     int stage)
 {
     this.data        = new SaveData(Main.gameseed);
     this.data.record = records;
     this.score       = scores;
     this.chara       = charas;
     this.level       = levels;
     this.FinalSave(rtime, stage);
     this.GetFileInfo();
     this.nametemp = Main.nametemp;
 }
Beispiel #2
0
 public ReplaySave(
     RecordManager records,
     int rtime,
     long scores,
     int charas,
     int levels,
     int bossstage,
     int barrageid)
 {
     this.data        = new SaveData(Main.gameseed);
     this.data.record = records;
     this.bossstage   = bossstage;
     this.barrageid   = barrageid;
     this.spellcard   = true;
     this.score       = scores;
     this.chara       = charas;
     this.level       = levels;
     this.FinalSave(rtime, bossstage / 10);
     this.GetFileInfo();
     this.nametemp = Main.nametemp;
 }
Beispiel #3
0
Datei: Main.cs Projekt: THSJF/sjf
 public static void SetReplay(RecordManager rm)
 {
     Main.Replaycontent = rm;
 }