public bool _IsDeploymentComplete(){ bool flag1=factionList[deployingFactionID].startingUnitList.Count>0; bool flag2=GridManager.GetDeployableTileListCount()>0; if(flag1 && flag2) return false; return true; }
public bool _IsDeploymentComplete(){ bool flag1=factionList[deployingFactionID].startingUnitList.Count>0; bool flag2=GridManager.GetDeployableTileListCount()>0; if(flag1 && flag2) return false; return true; }