public void Execute(ActionExecutionContext context)
        {
            Exception error  = null;
            var       worker = new BackgroundWorker();

            worker.DoWork += (s, e) =>
            {
                try
                {
                    _work();
                }
                catch (Exception ex)
                {
                    error = ex;
                }
            };

            worker.RunWorkerCompleted += (s, e) =>
            {
                if (error == null && _onSuccess != null)
                {
                    _onSuccess.OnUIThread();
                }

                if (error != null && _onFail != null)
                {
                    Caliburn.Micro.Execute.OnUIThread(() => _onFail(error));
                }

                Completed(this, new ResultCompletionEventArgs {
                    Error = error
                });
            };
            worker.RunWorkerAsync();
        }
        public void ExecuteAsync()
        {
            Exception error = null;

            _worker.DoWork += (_, __) =>
            {
                try
                {
                    _work();
                }
                catch (Exception ex)
                {
                    error = ex;
                }
            };

            _worker.RunWorkerCompleted += (s, e) =>
            {
                if (error == null && _onSuccess != null)
                {
                    _onSuccess?.OnUIThread();
                }

                if (error != null && _onFail != null)
                {
                    Execute.OnUIThread(() => _onFail?.Invoke(error));
                }
            };
            _worker.RunWorkerAsync();
        }
Beispiel #3
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        public static bool TryOnUiThread(Action action) {
            try {
                action.OnUIThread();
                return true;
            } catch (AggregateException e) {
                var rethrow = true;

                e.Handle(x => {
                    if (x is OperationCanceledException)
                        rethrow = false;

                    return true;
                });

                if (rethrow)
                    throw;
                return false;
            }
        }
Beispiel #4
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        public static bool TryOnUiThread(Action action)
        {
            try {
                action.OnUIThread();
                return(true);
            } catch (AggregateException e) {
                var rethrow = true;

                e.Handle(x => {
                    if (x is OperationCanceledException)
                    {
                        rethrow = false;
                    }

                    return(true);
                });

                if (rethrow)
                {
                    throw;
                }
                return(false);
            }
        }
 /// <summary>
 /// Executes the given action on the UI thread
 /// </summary>
 /// <remarks>An extension point for subclasses to customise how property change notifications are handled.</remarks>
 /// <param name="action"></param>
 protected virtual void OnUIThread(System.Action action) => action.OnUIThread();
Beispiel #6
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        private void SyncAppBar(DependencyObject view)
        {
            if (view == null || _page == null)
            {
                return;
            }

            // Reset waiting flag
            if (_waiting)
            {
                _waiting = false;
            }

            // Get the last visible BindableAppBar in the tree
            var lastVisibleAppBar = view.GetVisualDescendants()
                                    .OfType <BindableAppBar>()
                                    .LastOrDefault(a => a.IsVisible);

            // Show the last appbar that's visible, since having two visible
            // appbars doesn't make sense in a view; but one could be visible
            // and the other invisible (hot swapping!)
            if (lastVisibleAppBar != null)
            {
                System.Action updateAppBar = () =>
                {
                    // Refresh button state/bg color if the appbar was "hidden"
                    lastVisibleAppBar.Invalidate();

                    // Assign the bar
                    _page.ApplicationBar = lastVisibleAppBar.ApplicationBar;
                };

                // In Panorama, changing appbar visibility causes the transition to stop
                // so we handle if there was no appbar previously shown
                if (_page.ApplicationBar == null && _panorama != null)
                {
                    _waiting = true;

                    // Animations take ~500ms
                    ThreadPool.QueueUserWorkItem(c =>
                    {
                        Thread.Sleep(PanoramaWaitThreshold);

                        // Are we still waiting on this?
                        if (_waiting)
                        {
                            updateAppBar.OnUIThread();
                        }
                    });
                }
                else
                {
                    // Update it
                    updateAppBar();
                }
            }
            else
            {
                // In Panorama, changing appbar visibility causes the transition to stop
                if (_panorama != null)
                {
                    // These properties are safe to change and do not cause the transition
                    // to abort
                    if (_page.ApplicationBar != null)
                    {
                        _page.ApplicationBar.Buttons.Clear();
                        _page.ApplicationBar.MenuItems.Clear();
                        _page.ApplicationBar.BackgroundColor = Color.FromArgb(1, 0, 0, 0);
                    }
                }
                else
                {
                    _page.ApplicationBar = null;
                }
            }
        }