Beispiel #1
0
        internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp)
        {
            string cacheKey = "App_global.asax";
            BuildResultCompiledGlobalAsaxType buildResultFromCache = BuildManager.GetBuildResultFromCache(cacheKey) as BuildResultCompiledGlobalAsaxType;

            if (buildResultFromCache == null)
            {
                if (isPrecompiledApp)
                {
                    return(null);
                }
                VirtualPath globalAsaxVirtualPath = BuildManager.GlobalAsaxVirtualPath;
                if (!globalAsaxVirtualPath.FileExists())
                {
                    return(null);
                }
                ApplicationBuildProvider o = new ApplicationBuildProvider();
                o.SetVirtualPath(globalAsaxVirtualPath);
                DateTime utcNow = DateTime.UtcNow;
                BuildProvidersCompiler compiler = new BuildProvidersCompiler(globalAsaxVirtualPath, BuildManager.GenerateRandomAssemblyName("App_global.asax"));
                compiler.SetBuildProviders(new SingleObjectCollection(o));
                CompilerResults results = compiler.PerformBuild();
                buildResultFromCache = (BuildResultCompiledGlobalAsaxType)o.GetBuildResult(results);
                buildResultFromCache.CacheToMemory = false;
                BuildManager.CacheBuildResult(cacheKey, buildResultFromCache, utcNow);
            }
            return(buildResultFromCache);
        }
 internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp)
 {
     string cacheKey = "App_global.asax";
     BuildResultCompiledGlobalAsaxType buildResultFromCache = BuildManager.GetBuildResultFromCache(cacheKey) as BuildResultCompiledGlobalAsaxType;
     if (buildResultFromCache == null)
     {
         if (isPrecompiledApp)
         {
             return null;
         }
         VirtualPath globalAsaxVirtualPath = BuildManager.GlobalAsaxVirtualPath;
         if (!globalAsaxVirtualPath.FileExists())
         {
             return null;
         }
         ApplicationBuildProvider o = new ApplicationBuildProvider();
         o.SetVirtualPath(globalAsaxVirtualPath);
         DateTime utcNow = DateTime.UtcNow;
         BuildProvidersCompiler compiler = new BuildProvidersCompiler(globalAsaxVirtualPath, BuildManager.GenerateRandomAssemblyName("App_global.asax"));
         compiler.SetBuildProviders(new SingleObjectCollection(o));
         CompilerResults results = compiler.PerformBuild();
         buildResultFromCache = (BuildResultCompiledGlobalAsaxType) o.GetBuildResult(results);
         buildResultFromCache.CacheToMemory = false;
         BuildManager.CacheBuildResult(cacheKey, buildResultFromCache, utcNow);
     }
     return buildResultFromCache;
 }
        internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp)
        {
            string cacheKey = BuildManager.GlobalAsaxAssemblyName;

            // Try the cache first, and if it's not there, compile it
            BuildResultCompiledGlobalAsaxType result = BuildManager.GetBuildResultFromCache(cacheKey) as
                                                       BuildResultCompiledGlobalAsaxType;

            if (result != null)
            {
                return(result);
            }

            // If this is a precompiled app don't attempt to compile it
            if (isPrecompiledApp)
            {
                return(null);
            }

            VirtualPath virtualPath = BuildManager.GlobalAsaxVirtualPath;

            // If global.asax doesn't exist, just ignore it
            if (!virtualPath.FileExists())
            {
                return(null);
            }

            // Compile global.asax
            ApplicationBuildProvider buildProvider = new ApplicationBuildProvider();

            buildProvider.SetVirtualPath(virtualPath);

            DateTime utcStart = DateTime.UtcNow;

            BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualPath /*configPath*/,
                                                                    BuildManager.GenerateRandomAssemblyName(BuildManager.GlobalAsaxAssemblyName));

            // Set the BuildProvider using a single item collection
            bpc.SetBuildProviders(new SingleObjectCollection(buildProvider));

            CompilerResults results = bpc.PerformBuild();

            result = (BuildResultCompiledGlobalAsaxType)buildProvider.GetBuildResult(results);

            // Top level assembliy should not be cached to memory.
            result.CacheToMemory = false;

            // Cache it for next time
            BuildManager.CacheBuildResult(cacheKey, result, utcStart);

            // Return the compiled type
            return(result);
        }
    internal static BuildResultCompiledGlobalAsaxType GetGlobalAsaxBuildResult(bool isPrecompiledApp) {

        string cacheKey = BuildManager.GlobalAsaxAssemblyName;
        
        // Try the cache first, and if it's not there, compile it
        BuildResultCompiledGlobalAsaxType result = BuildManager.GetBuildResultFromCache(cacheKey) as
            BuildResultCompiledGlobalAsaxType;
        if (result != null)
            return result;

        // If this is a precompiled app don't attempt to compile it
        if (isPrecompiledApp)
            return null;

        VirtualPath virtualPath = BuildManager.GlobalAsaxVirtualPath;

        // If global.asax doesn't exist, just ignore it
        if (!virtualPath.FileExists())
            return null;

        // Compile global.asax
        ApplicationBuildProvider buildProvider = new ApplicationBuildProvider();
        buildProvider.SetVirtualPath(virtualPath);

        DateTime utcStart = DateTime.UtcNow;

        BuildProvidersCompiler bpc = new BuildProvidersCompiler(virtualPath /*configPath*/, 
            BuildManager.GenerateRandomAssemblyName(BuildManager.GlobalAsaxAssemblyName));

        // Set the BuildProvider using a single item collection
        bpc.SetBuildProviders(new SingleObjectCollection(buildProvider));

        CompilerResults results = bpc.PerformBuild();

        result = (BuildResultCompiledGlobalAsaxType) buildProvider.GetBuildResult(results);

        // Top level assembliy should not be cached to memory.
        result.CacheToMemory = false;

        // Cache it for next time
        BuildManager.CacheBuildResult(cacheKey, result, utcStart);

        // Return the compiled type
        return result;
    }