Beispiel #1
0
 public ArenaFightResult(CharacterFighter fighter, FightOutcomeEnum outcome, FightLoot loot, int rank, bool showLoot = true)
     : base(fighter, outcome, loot)
 {
     Rank     = rank;
     ShowLoot = showLoot;
 }
Beispiel #2
0
 public TaxCollectorFightResult(TaxCollectorFighter fighter, FightOutcomeEnum outcome, FightLoot loot)
     : base(fighter, outcome, loot)
 {
 }
 public FightPlayerResult(CharacterFighter fighter, FightOutcomeEnum outcome, FightLoot loot) : base(fighter, outcome, loot)
 {
 }
Beispiel #4
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 public TaxCollectorProspectingResult(TaxCollectorNpc taxCollector, IFight fight)
 {
     TaxCollector = taxCollector;
     Fight        = fight;
     Loot         = new FightLoot();
 }
Beispiel #5
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 public FightResult(T fighter, FightOutcomeEnum outcome, FightLoot loot)
 {
     this.Fighter = fighter;
     this.Outcome = outcome;
     this.Loot    = loot;
 }
Beispiel #6
0
 public FightResult(T fighter, FightOutcomeEnum outcome, FightLoot loot)
 {
     Fighter = fighter;
     Outcome = outcome;
     Loot    = loot;
 }