Beispiel #1
0
        public AudioListener(AudioEngine engine)
        {
            if (engine.State == AudioEngineState.Invalidated)
            {
                return;
            }

            Listener = AudioLayer.ListenerCreate(engine.AudioDevice);
            AudioLayer.ListenerEnable(Listener);
        }
Beispiel #2
0
        public AudioListener(AudioEngine engine)
        {
            if (engine.State == AudioEngineState.Invalidated)
            {
                return;
            }

#if STRIDE_PLATFORM_IOS
            if (engine.DefaultListener == null)
            {
                Listener = AudioLayer.ListenerCreate(engine.AudioDevice);
                AudioLayer.ListenerEnable(Listener);
            }
            else
            {
                Listener = engine.DefaultListener.Listener;
            }
#else
            Listener = AudioLayer.ListenerCreate(engine.AudioDevice);
            AudioLayer.ListenerEnable(Listener);
#endif
        }