public static Player ( Dominion.Card card, string playerName = null, int cardCount = 1, int afterSilverCount, int countGoldBeforeProvince = 3, int countRemainingProvinceBeforeDuchy = 4, int countRemainingProvinceBeforeEstateOverGold = 1, int countRemainingProvinceBeforeEstateOverSilver = 3, int afterGoldCount = int.MaxValue, bool enablePenultimateProvinceRule = false ) : PlayerAction | ||
card | Dominion.Card | |
playerName | string | |
cardCount | int | |
afterSilverCount | int | |
countGoldBeforeProvince | int | |
countRemainingProvinceBeforeDuchy | int | |
countRemainingProvinceBeforeEstateOverGold | int | |
countRemainingProvinceBeforeEstateOverSilver | int | |
afterGoldCount | int | |
enablePenultimateProvinceRule | bool | |
return | PlayerAction |