Beispiel #1
0
 private void checkNextPlayer()
 {
     if (!this.processor.IsOver)
     {
         playerListeners[this.battleGame.PlayOrder.Peek()].BombardTurn();
     }
     else
     {
         gameController.BombardmentResolved(this.battleGame);
     }
 }
Beispiel #2
0
 public void Leave()
 {
     gameController.BombardmentResolved(this.battleGame);
 }