public RageHeadbandItemRecipe(RageHeadbandItem myitem) : base(myitem.mod)
 {
     this.AddTile(TileID.TinkerersWorkbench);
     this.AddIngredient(ItemID.MagmaStone, 1);
     this.AddIngredient(ItemID.Hook, 4);
     this.AddIngredient(ItemID.Silk, 10);
     this.SetResult(myitem);
 }
        public static void ApplyDamage(StaminaMod mymod, Player player, float drain)
        {
            int damage = RageHeadbandItem.CalculateDamageFromStaminaDrain(mymod, drain);

            player.Hurt(RageHeadbandItem.DamageType, damage, 0);
        }