public RageHeadbandItemRecipe(RageHeadbandItem myitem) : base(myitem.mod) { this.AddTile(TileID.TinkerersWorkbench); this.AddIngredient(ItemID.MagmaStone, 1); this.AddIngredient(ItemID.Hook, 4); this.AddIngredient(ItemID.Silk, 10); this.SetResult(myitem); }
public static void ApplyDamage(StaminaMod mymod, Player player, float drain) { int damage = RageHeadbandItem.CalculateDamageFromStaminaDrain(mymod, drain); player.Hurt(RageHeadbandItem.DamageType, damage, 0); }