DrawBoundingBox() public static method

public static DrawBoundingBox ( Slot slot, BoundingBoxAttachment box, Transform t ) : void
slot Spine.Slot
box Spine.BoundingBoxAttachment
t UnityEngine.Transform
return void
Beispiel #1
0
 public static void DrawBoundingBoxes(Transform transform, Skeleton skeleton)
 {
     foreach (var slot in skeleton.Slots)
     {
         var bba = slot.Attachment as BoundingBoxAttachment;
         if (bba != null)
         {
             SpineHandles.DrawBoundingBox(slot, bba, transform);
         }
     }
 }