public virtual void VisitMissile(Missile inMissile)
 {
 }
Beispiel #2
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 public override void VisitMissile(Missile inMiss)
 {
     ReactToWall(inMiss);
 }
Beispiel #3
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 private void ReactToWall(Missile inMiss)
 {
     ((Ship)(GameObjMananger.getInstance().Find(GameObjName.Ship))).ReloadMissile();
 }
Beispiel #4
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 public void setMissile(Missile inMissile)
 {
     _missile = inMissile;
 }