public static void DumpSprites() { GameSpriteMan pSMan = GameSpriteMan.PrivGetInstance(); Debug.Assert(pSMan != null); pSMan.BaseDumpNodes(); }
public static void DumpSprites() { GameSpriteMan pSMan = GameSpriteMan.PrivGetInstance(); Debug.Assert(pSMan != null); pSMan.BaseDumpNodes(); }